1st Place: Recall VR (CSCI 529B)
Team Members: Lukas Ferrer, Jyotsna Kadimi, Clinton Anderson, Viraaj Marathe, Nick Oueijan, Griffin Shue, Bruce Chen, Yoshita Sharma, Jason Hwang, Ej Wang, and Valery Lin
VR “mind-palace” built to hold the information of their file. In essence, it turns your documents into playable “levels” designed for easy memorization!
2nd Place: The effect of projectile geometry, specifically the amount of surface area, was studied for its effect on net force production by coilguns by building a coilgun (AME 441A)
Team Members: Jacob Getter, John Cline, Matthew Tonokawa, Avinash Vakil
The effect of projectile geometry, specifically the amount of surface area, was studied for its effect on net force production by coilguns by building a coilgun
3rd Place: Magnus Arena (CSCI 529AB)
Team Members: Brian Chen, Alex Huang, Charlie Yang, Alex Chung, Alicia Jang, Tiffany Li, Sora Prakash, Justin Tang, Chelsea Vera, Jeffrey Chau, Daron Lee, Kenneth Nursalim,
Magnus is a character-based online space-athletics game where players control cybernetic athletes that compete in futuristic sports within the Magnus Space
Fan Favorite: CInteractive Data Glove for American Sign Language (AME 441AL)
Team Members: Keven Cheberenchick, Travis Mendoza, Gaya Coomaraswamy, Jonathon Wright, Wesley Enos
Interactive Data Glove for American Sign Language (ASL) is an educational device for ASL learners.
For a list of all the projects and their descriptions, check out the 2016 Senior Design Expo Program.